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Bilibili x.d. network chinese taptap bilibililiaotechcrunch
Bilibili x.d. network chinese taptap bilibililiaotechcrunch







This shows that an estimated 45 billion dollars were paid out in Tencent, whose investments dwarf its competitors, has dealt with over 129 total Looking at the top ten investors this past year, it’s been bustling. Major investments in China’s game industry. Many of these companies were over 3 years old, ending a trend of investing in very young companies (<3 years old) and a push for more towards investing into more mature game companies. Investments from Chinese investors also grew quickly to 209 major investments totaling 25.88 billion RMB (~4.07 billion USD) in 2021. This comes after a substantial 33.25% increase in 2020. This is easier to see with this chart: Yearīecause of movement with overseas continuing to grow, there is still double-digit growth with overseas revenue with 2021 ending with 18 billion RMB (~2.8 billion USD), a 16.59% increase from last year. Still, the large percentage of revenue is coming from domestic players. Data provided by Gamma Dataīecause of the tightening of regulations, it has pushed many game companies to either make games for international audiences or a large acquisition trend by companies like Tencent, Bytedance, and NetEase of western companies. This could be due to many factors, including a lack of new games due to regulations, Child gaming policies, and other factors. (2018 having 7.28%) New Trend Continues To Be: Acquire, Stay Domestic, Lookįor the first time in eight years, the Chinese domestic revenue missed its double-digit increases this past year. The growth of game players hasīeen getting less than 6% growth in the past 7 of 8 years. Million in 2021, a 0.22% growth from last year. Gamers in the market slowing tremendously from 664.7 million in 2020 to 666.2 This trend is compounded by the number of Games, since 2018, the game industry has been growing from 5 – 10% leading to Other than 2020, when the pandemic left many inside to play This year continues the dramatic rise of the Chinese game industry, ending at 296 Billion RMB (~46 Billion USD) with an increase of 6.4% YoY. Get into the data, and I’ll share some insight there: China’s game industry continues to grow, slowly Instead of rambling on with my feelings now, let’s directly Research in the game industry in the country and shares it on their WeChat channel. This article hopes to compile all of this from our good friendsĪt Gamma Data, a company that works closely with the Chinese government to do

bilibili x.d. network chinese taptap bilibililiaotechcrunch

In 2022 and a few companies you should look into as the powerhouses of the Chinese

bilibili x.d. network chinese taptap bilibililiaotechcrunch bilibili x.d. network chinese taptap bilibililiaotechcrunch

Given to us by Gamma Data and will share some interesting trends that might hit This end of 2021 review compiles the end-of-year report Not only did we have another hold on new games releases in the last half of the year, but child game time requirements for WeChat mini games and other games kicked in, and significant game purchases from the west held Chinese companies to hold back on acquisitions. The Chinese game industry had a very turbulent time for the end of 2021.









Bilibili x.d. network chinese taptap bilibililiaotechcrunch